As technology continues to lead the future forward, spatial computing is one of the most unorthodox changes from modern technology. As opposed to adding more devices and contraptions into a user’s life, it instead intends to simulate another reality on top of it, or to replace it entirely. Spatial computing is an umbrella term that ranges from augmented reality (AR) to virtual reality (VR) and has seen many products that further the technology. For instance, popular additions include the Meta Quest 2 and 3, as well as the Apple Vision Pro.
While the consumer-centered, entertainment aspect is often highlighted with spatial computing, there are a multitude of different applications. Utilization of VR in a professional setting can allow for near instant collaboration and the ability to accurately visualize a concept that can be perfectly conveyed to others. Similarly, educators may use VR to help reach ‘hands-on’ learners who require visual aids with traditional paper-and-pencil education. Given the interactive nature of VR, it is likely to be more memorable for students as well. Conversely, for average users who use VR and AR in their leisure, they may find the health-related aspects of spatial computing intriguing. VR can help make a more entertaining and engaging workout, while also being able to display biometric data and physiological activity. Spatial computing is especially revolutionary when elements collide. For instance, Augmedics is a device that utilizes AR with the aim of aiding surgeons during an operation.
Ultimately, spatial computing is capable of changing the world around us within the near future. As this technology advances, it’s sure to have a lasting impact on the future ahead.